AddAABBox(const TAABBox &aabb) | NSMath::TAABBox | [inline] |
AddPoint(const TVector3 &vec) | NSMath::TAABBox | [inline] |
Center(void) const | NSMath::TAABBox | [inline] |
Compare(const TAABBox &aabb) const | NSMath::TAABBox | [inline] |
Compare(const TAABBox &aabb, const float &delta) const | NSMath::TAABBox | [inline] |
ComparePrecise(const TAABBox &aabb) const | NSMath::TAABBox | [inline] |
DistanceSurface(const TVector3 &vec) const | NSMath::TAABBox | [inline] |
DistanceSurfaceSquare(const TVector3 &vec) const | NSMath::TAABBox | [inline] |
Extents(void) const | NSMath::TAABBox | [inline] |
GetLB(void) const | NSMath::TAABBox | [inline] |
GetMaxX(void) const | NSMath::TAABBox | [inline] |
GetMaxXYZ(TVector3 &cmax) const | NSMath::TAABBox | [inline] |
GetMaxY(void) const | NSMath::TAABBox | [inline] |
GetMaxZ(void) const | NSMath::TAABBox | [inline] |
GetMinMaxXYZ(TVector3 &cmin, TVector3 &cmax) const | NSMath::TAABBox | [inline] |
GetMinX(void) const | NSMath::TAABBox | [inline] |
GetMinXYZ(TVector3 &cmin) const | NSMath::TAABBox | [inline] |
GetMinY(void) const | NSMath::TAABBox | [inline] |
GetMinZ(void) const | NSMath::TAABBox | [inline] |
GetPlaneBack(void) const | NSMath::TAABBox | [inline] |
GetPlaneBack(TPlane &res) const | NSMath::TAABBox | [inline] |
GetPlaneBottom(void) const | NSMath::TAABBox | [inline] |
GetPlaneBottom(TPlane &res) const | NSMath::TAABBox | [inline] |
GetPlaneFront(void) const | NSMath::TAABBox | [inline] |
GetPlaneFront(TPlane &res) const | NSMath::TAABBox | [inline] |
GetPlaneLeft(void) const | NSMath::TAABBox | [inline] |
GetPlaneLeft(TPlane &res) const | NSMath::TAABBox | [inline] |
GetPlaneRight(void) const | NSMath::TAABBox | [inline] |
GetPlaneRight(TPlane &res) const | NSMath::TAABBox | [inline] |
GetPlaneTop(void) const | NSMath::TAABBox | [inline] |
GetPlaneTop(TPlane &res) const | NSMath::TAABBox | [inline] |
GetPointsAll(TVector3 points[8]) const | NSMath::TAABBox | [inline] |
GetPointsAllRelativeTo(TVector3 points[8], const TVector3 &origin) const | NSMath::TAABBox | [inline] |
GetPointsRequired(TVector3 points[6]) const | NSMath::TAABBox | [inline] |
GetPointsRequiredRelativeTo(TVector3 points[6], const TVector3 &origin) const | NSMath::TAABBox | [inline] |
GetRT(void) const | NSMath::TAABBox | [inline] |
Height(void) const | NSMath::TAABBox | [inline] |
IsInside(const TVector3 &pt) const | NSMath::TAABBox | [inline] |
IsInside(const TAABBox &aabb) const | NSMath::TAABBox | [inline] |
IsInside(const TSphere &sphere) const | NSMath::TAABBox | |
IsInside(const TBox &box) const | NSMath::TAABBox | |
IsIntersect(const TLineSegment &seg) const | NSMath::TAABBox | |
IsIntersect(const TVector3 &start, const TVector3 &end) const | NSMath::TAABBox | [inline] |
IsIntersect(const TRay &ray) const | NSMath::TAABBox | |
IsIntersect(const TLine &line) const | NSMath::TAABBox | |
IsIntersect(const TPlane &plane) const | NSMath::TAABBox | [inline] |
IsIntersect(const TAABBox &aabb) const | NSMath::TAABBox | [inline] |
IsIntersect(const TSphere &sphere) const | NSMath::TAABBox | |
IsIntersect(const TBox &box) const | NSMath::TAABBox | |
IsIntersectAABB(const TAABBox &aabb, TAABBox &res) const | NSMath::TAABBox | [inline] |
Length(void) const | NSMath::TAABBox | [inline] |
MoveToLB(const TVector3 &vec) | NSMath::TAABBox | [inline] |
MoveToLB(const float &x, const float &y, const float &z) | NSMath::TAABBox | [inline] |
operator delete(void *ptr) | TAllocInterfaceAlign16 | [inline] |
operator delete[](void *ptr) | TAllocInterfaceAlign16 | [inline] |
operator new(size_t size) | TAllocInterfaceAlign16 | [inline] |
operator new[](size_t size) | TAllocInterfaceAlign16 | [inline] |
operator!=(const TAABBox &aabb) const | NSMath::TAABBox | [inline] |
operator+=(const TVector3 &vec) | NSMath::TAABBox | [inline] |
operator-=(const TVector3 &vec) | NSMath::TAABBox | [inline] |
operator=(const TAABBox &aabb) | NSMath::TAABBox | [inline] |
operator==(const TAABBox &aabb) const | NSMath::TAABBox | [inline] |
ProjectExtentsToAxis(const TVector3 &axisDir) const | NSMath::TAABBox | [inline] |
ProjectToAxis(const TVector3 &axisDir, float &timeMin, float &timeMax) const | NSMath::TAABBox | [inline] |
ProjectToLine(const TLine &line, float &timeMin, float &timeMax) const | NSMath::TAABBox | [inline] |
ProjectToLineSegment(const TLineSegment &seg, float &timeMin, float &timeMax) const | NSMath::TAABBox | [inline] |
ProjectToLineSegmentNormalized(const TLineSegment &seg, float &timeMin, float &timeMax) const | NSMath::TAABBox | [inline] |
ProjectToRay(const TRay &ray, float &timeMin, float &timeMax) const | NSMath::TAABBox | [inline] |
Radius(void) const | NSMath::TAABBox | [inline] |
RadiusInner(void) const | NSMath::TAABBox | [inline] |
RadiusInnerSquare(void) const | NSMath::TAABBox | [inline] |
RadiusSquare(void) const | NSMath::TAABBox | [inline] |
ScaleFromCenter(const float &scale) | NSMath::TAABBox | [inline] |
ScaleFromLB(const float &scale) | NSMath::TAABBox | [inline] |
Set(const TAABBox &aabb) | NSMath::TAABBox | [inline] |
Set(const TVector3 &lb, const TVector3 &rt) | NSMath::TAABBox | [inline] |
Set(const TVector3 &lb, const float &widthX, const float &lengthY, const float &heightZ) | NSMath::TAABBox | [inline] |
SetFromPoints(const TVector3 &p1, const TVector3 &p2) | NSMath::TAABBox | [inline] |
SetFromPoints(const TVector3 *points, const DWORD &count) | NSMath::TAABBox | [inline] |
Surface(void) const | NSMath::TAABBox | [inline] |
TAABBox(void) | NSMath::TAABBox | [inline] |
TAABBox(const TAABBox &aabb) | NSMath::TAABBox | [inline] |
TAABBox(const TVector3 &lb, const TVector3 &rt) | NSMath::TAABBox | [inline, explicit] |
TAABBox(const TVector3 &p1, const TVector3 &p2, bool) | NSMath::TAABBox | [inline, explicit] |
TAABBox(const TVector3 &lb, const float &widthX, const float &lengthY, const float &heightZ) | NSMath::TAABBox | [inline, explicit] |
TAABBox(const TSphere &sphere) | NSMath::TAABBox | [explicit] |
TAABBox(const TBox &box) | NSMath::TAABBox | [explicit] |
TAllocInterfaceAlign16(void) | TAllocInterfaceAlign16 | [inline] |
ToBox(void) const | NSMath::TAABBox | |
ToSphere(void) const | NSMath::TAABBox | |
Translate(const TVector3 &vec) | NSMath::TAABBox | [inline] |
Translate(const float &x, const float &y, const float &z) | NSMath::TAABBox | [inline] |
Volume(void) const | NSMath::TAABBox | [inline] |
Width(void) const | NSMath::TAABBox | [inline] |
~TAllocInterfaceAlign16(void) | TAllocInterfaceAlign16 | [inline] |