NSMath::TAABBox Member List

This is the complete list of members for NSMath::TAABBox, including all inherited members.

AddAABBox(const TAABBox &aabb)NSMath::TAABBox [inline]
AddPoint(const TVector3 &vec)NSMath::TAABBox [inline]
Center(void) const NSMath::TAABBox [inline]
Compare(const TAABBox &aabb) const NSMath::TAABBox [inline]
Compare(const TAABBox &aabb, const float &delta) const NSMath::TAABBox [inline]
ComparePrecise(const TAABBox &aabb) const NSMath::TAABBox [inline]
DistanceSurface(const TVector3 &vec) const NSMath::TAABBox [inline]
DistanceSurfaceSquare(const TVector3 &vec) const NSMath::TAABBox [inline]
Extents(void) const NSMath::TAABBox [inline]
GetLB(void) const NSMath::TAABBox [inline]
GetMaxX(void) const NSMath::TAABBox [inline]
GetMaxXYZ(TVector3 &cmax) const NSMath::TAABBox [inline]
GetMaxY(void) const NSMath::TAABBox [inline]
GetMaxZ(void) const NSMath::TAABBox [inline]
GetMinMaxXYZ(TVector3 &cmin, TVector3 &cmax) const NSMath::TAABBox [inline]
GetMinX(void) const NSMath::TAABBox [inline]
GetMinXYZ(TVector3 &cmin) const NSMath::TAABBox [inline]
GetMinY(void) const NSMath::TAABBox [inline]
GetMinZ(void) const NSMath::TAABBox [inline]
GetPlaneBack(void) const NSMath::TAABBox [inline]
GetPlaneBack(TPlane &res) const NSMath::TAABBox [inline]
GetPlaneBottom(void) const NSMath::TAABBox [inline]
GetPlaneBottom(TPlane &res) const NSMath::TAABBox [inline]
GetPlaneFront(void) const NSMath::TAABBox [inline]
GetPlaneFront(TPlane &res) const NSMath::TAABBox [inline]
GetPlaneLeft(void) const NSMath::TAABBox [inline]
GetPlaneLeft(TPlane &res) const NSMath::TAABBox [inline]
GetPlaneRight(void) const NSMath::TAABBox [inline]
GetPlaneRight(TPlane &res) const NSMath::TAABBox [inline]
GetPlaneTop(void) const NSMath::TAABBox [inline]
GetPlaneTop(TPlane &res) const NSMath::TAABBox [inline]
GetPointsAll(TVector3 points[8]) const NSMath::TAABBox [inline]
GetPointsAllRelativeTo(TVector3 points[8], const TVector3 &origin) const NSMath::TAABBox [inline]
GetPointsRequired(TVector3 points[6]) const NSMath::TAABBox [inline]
GetPointsRequiredRelativeTo(TVector3 points[6], const TVector3 &origin) const NSMath::TAABBox [inline]
GetRT(void) const NSMath::TAABBox [inline]
Height(void) const NSMath::TAABBox [inline]
IsInside(const TVector3 &pt) const NSMath::TAABBox [inline]
IsInside(const TAABBox &aabb) const NSMath::TAABBox [inline]
IsInside(const TSphere &sphere) const NSMath::TAABBox
IsInside(const TBox &box) const NSMath::TAABBox
IsIntersect(const TLineSegment &seg) const NSMath::TAABBox
IsIntersect(const TVector3 &start, const TVector3 &end) const NSMath::TAABBox [inline]
IsIntersect(const TRay &ray) const NSMath::TAABBox
IsIntersect(const TLine &line) const NSMath::TAABBox
IsIntersect(const TPlane &plane) const NSMath::TAABBox [inline]
IsIntersect(const TAABBox &aabb) const NSMath::TAABBox [inline]
IsIntersect(const TSphere &sphere) const NSMath::TAABBox
IsIntersect(const TBox &box) const NSMath::TAABBox
IsIntersectAABB(const TAABBox &aabb, TAABBox &res) const NSMath::TAABBox [inline]
Length(void) const NSMath::TAABBox [inline]
MoveToLB(const TVector3 &vec)NSMath::TAABBox [inline]
MoveToLB(const float &x, const float &y, const float &z)NSMath::TAABBox [inline]
operator delete(void *ptr)TAllocInterfaceAlign16 [inline]
operator delete[](void *ptr)TAllocInterfaceAlign16 [inline]
operator new(size_t size)TAllocInterfaceAlign16 [inline]
operator new[](size_t size)TAllocInterfaceAlign16 [inline]
operator!=(const TAABBox &aabb) const NSMath::TAABBox [inline]
operator+=(const TVector3 &vec)NSMath::TAABBox [inline]
operator-=(const TVector3 &vec)NSMath::TAABBox [inline]
operator=(const TAABBox &aabb)NSMath::TAABBox [inline]
operator==(const TAABBox &aabb) const NSMath::TAABBox [inline]
ProjectExtentsToAxis(const TVector3 &axisDir) const NSMath::TAABBox [inline]
ProjectToAxis(const TVector3 &axisDir, float &timeMin, float &timeMax) const NSMath::TAABBox [inline]
ProjectToLine(const TLine &line, float &timeMin, float &timeMax) const NSMath::TAABBox [inline]
ProjectToLineSegment(const TLineSegment &seg, float &timeMin, float &timeMax) const NSMath::TAABBox [inline]
ProjectToLineSegmentNormalized(const TLineSegment &seg, float &timeMin, float &timeMax) const NSMath::TAABBox [inline]
ProjectToRay(const TRay &ray, float &timeMin, float &timeMax) const NSMath::TAABBox [inline]
Radius(void) const NSMath::TAABBox [inline]
RadiusInner(void) const NSMath::TAABBox [inline]
RadiusInnerSquare(void) const NSMath::TAABBox [inline]
RadiusSquare(void) const NSMath::TAABBox [inline]
ScaleFromCenter(const float &scale)NSMath::TAABBox [inline]
ScaleFromLB(const float &scale)NSMath::TAABBox [inline]
Set(const TAABBox &aabb)NSMath::TAABBox [inline]
Set(const TVector3 &lb, const TVector3 &rt)NSMath::TAABBox [inline]
Set(const TVector3 &lb, const float &widthX, const float &lengthY, const float &heightZ)NSMath::TAABBox [inline]
SetFromPoints(const TVector3 &p1, const TVector3 &p2)NSMath::TAABBox [inline]
SetFromPoints(const TVector3 *points, const DWORD &count)NSMath::TAABBox [inline]
Surface(void) const NSMath::TAABBox [inline]
TAABBox(void)NSMath::TAABBox [inline]
TAABBox(const TAABBox &aabb)NSMath::TAABBox [inline]
TAABBox(const TVector3 &lb, const TVector3 &rt)NSMath::TAABBox [inline, explicit]
TAABBox(const TVector3 &p1, const TVector3 &p2, bool)NSMath::TAABBox [inline, explicit]
TAABBox(const TVector3 &lb, const float &widthX, const float &lengthY, const float &heightZ)NSMath::TAABBox [inline, explicit]
TAABBox(const TSphere &sphere)NSMath::TAABBox [explicit]
TAABBox(const TBox &box)NSMath::TAABBox [explicit]
TAllocInterfaceAlign16(void)TAllocInterfaceAlign16 [inline]
ToBox(void) const NSMath::TAABBox
ToSphere(void) const NSMath::TAABBox
Translate(const TVector3 &vec)NSMath::TAABBox [inline]
Translate(const float &x, const float &y, const float &z)NSMath::TAABBox [inline]
Volume(void) const NSMath::TAABBox [inline]
Width(void) const NSMath::TAABBox [inline]
~TAllocInterfaceAlign16(void)TAllocInterfaceAlign16 [inline]


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