AddPoint(const TVector2D &vec) | NSMath::TBox2D | [inline] |
Area(void) const | NSMath::TBox2D | [inline] |
Compare(const TBox2D &box) const | NSMath::TBox2D | [inline] |
Compare(const TBox2D &box, const float &delta) const | NSMath::TBox2D | [inline] |
ComparePrecise(const TBox2D &box) const | NSMath::TBox2D | [inline] |
FromBoxSpace(TVector2D &vec) const | NSMath::TBox2D | [inline] |
FromBoxSpace(float &x, float &y) const | NSMath::TBox2D | [inline] |
FromBoxSpaceGet(const TVector2D &vec) const | NSMath::TBox2D | [inline] |
FromBoxSpaceGet(const float &x, const float &y) const | NSMath::TBox2D | [inline] |
GetCenter(void) const | NSMath::TBox2D | [inline] |
GetExtents(void) const | NSMath::TBox2D | [inline] |
GetLocalAxisX_X(void) const | NSMath::TBox2D | [inline] |
GetLocalAxisX_Y(void) const | NSMath::TBox2D | [inline] |
GetLocalAxisY_X(void) const | NSMath::TBox2D | [inline] |
GetLocalAxisY_Y(void) const | NSMath::TBox2D | [inline] |
GetMaxX(void) const | NSMath::TBox2D | [inline] |
GetMaxY(void) const | NSMath::TBox2D | [inline] |
GetMinMaxX(float &minX, float &maxX) const | NSMath::TBox2D | [inline] |
GetMinMaxXY(float &minX, float &maxX, float &minY, float &maxY) const | NSMath::TBox2D | [inline] |
GetMinMaxY(float &minY, float &maxY) const | NSMath::TBox2D | [inline] |
GetMinX(void) const | NSMath::TBox2D | [inline] |
GetMinY(void) const | NSMath::TBox2D | [inline] |
Height(void) const | NSMath::TBox2D | [inline] |
IsInside(const TVector2D &pt) const | NSMath::TBox2D | [inline] |
IsInside(const float &x, const float &y) const | NSMath::TBox2D | [inline] |
IsIntersect(const TBox2D &box) const | NSMath::TBox2D | |
IsIntersect(const TRectangle2D &rect) const | NSMath::TBox2D | |
IsIntersect(const TCircle2D &circle) const | NSMath::TBox2D | |
IsIntersect(const TLine2D &line) const | NSMath::TBox2D | [inline] |
IsIntersect(const TLineSegment2D &seg) const | NSMath::TBox2D | [inline] |
IsIntersect(const TVector2D &start, const TVector2D &end) const | NSMath::TBox2D | [inline] |
IsIntersect(const TRay2D &ray) const | NSMath::TBox2D | [inline] |
LocalAxisX(void) const | NSMath::TBox2D | [inline] |
LocalAxisY(void) const | NSMath::TBox2D | [inline] |
operator delete(void *ptr) | TAllocInterfaceAlign16 | [inline] |
operator delete[](void *ptr) | TAllocInterfaceAlign16 | [inline] |
operator new(size_t size) | TAllocInterfaceAlign16 | [inline] |
operator new[](size_t size) | TAllocInterfaceAlign16 | [inline] |
operator!=(const TBox2D &box) const | NSMath::TBox2D | [inline] |
operator+=(const TVector2D &vec) | NSMath::TBox2D | [inline] |
operator-=(const TVector2D &vec) | NSMath::TBox2D | [inline] |
operator=(const TBox2D &box) | NSMath::TBox2D | [inline] |
operator==(const TBox2D &box) const | NSMath::TBox2D | [inline] |
ProjectExtentsToAxis(const TVector2D &axisDir) const | NSMath::TBox2D | [inline] |
ProjectExtentsToAxis(const float &dirX, const float &dirY) const | NSMath::TBox2D | [inline] |
ProjectExtentsToX(void) const | NSMath::TBox2D | [inline] |
ProjectExtentsToY(void) const | NSMath::TBox2D | [inline] |
ProjectToAxis(const TVector2D &axisDir, float &timeMin, float &timeMax) const | NSMath::TBox2D | [inline] |
ProjectToLine(const TLine2D &line, float &timeMin, float &timeMax) const | NSMath::TBox2D | [inline] |
ProjectToLineSegment(const TLineSegment2D &seg, float &timeMin, float &timeMax) const | NSMath::TBox2D | [inline] |
ProjectToLineSegmentNormalized(const TLineSegment2D &seg, float &timeMin, float &timeMax) const | NSMath::TBox2D | [inline] |
ProjectToRay(const TRay2D &ray, float &timeMin, float &timeMax) const | NSMath::TBox2D | [inline] |
Radius(void) const | NSMath::TBox2D | [inline] |
RadiusInner(void) const | NSMath::TBox2D | [inline] |
RadiusInnerSquare(void) const | NSMath::TBox2D | [inline] |
RadiusSquare(void) const | NSMath::TBox2D | [inline] |
Rotate(const float &angle) | NSMath::TBox2D | [inline] |
RotateAroundCenter(const float &angle) | NSMath::TBox2D | [inline] |
RotateAroundCenterSinCos(const float &tsin, const float &tcos) | NSMath::TBox2D | [inline] |
RotateAroundPoint(const float &angle, const TVector2D &origin) | NSMath::TBox2D | [inline] |
RotateAroundPointSinCos(const float &tsin, const float &tcos, const TVector2D &origin) | NSMath::TBox2D | [inline] |
RotateSinCos(const float &tsin, const float &tcos) | NSMath::TBox2D | [inline] |
RotateZero(void) | NSMath::TBox2D | [inline] |
Set(const TBox2D &box) | NSMath::TBox2D | [inline] |
Set(const TVector2D ¢er, const TVector2D &extents) | NSMath::TBox2D | [inline] |
SetAngle(const TVector2D ¢er, const TVector2D &extents, const float &xAngle) | NSMath::TBox2D | [inline] |
SetDir(const TVector2D ¢er, const TVector2D &extents, const TVector2D &xAxis) | NSMath::TBox2D | [inline] |
SetSinCos(const TVector2D ¢er, const TVector2D &extents, const float &xSin, const float &xCos) | NSMath::TBox2D | [inline] |
TAllocInterfaceAlign16(void) | TAllocInterfaceAlign16 | [inline] |
TBox2D(void) | NSMath::TBox2D | [inline] |
TBox2D(const TBox2D &box) | NSMath::TBox2D | [inline] |
TBox2D(const TVector2D ¢er, const TVector2D &extents) | NSMath::TBox2D | [inline, explicit] |
TBox2D(const TVector2D ¢er, const TVector2D &extents, const TVector2D &xAxis) | NSMath::TBox2D | [inline, explicit] |
TBox2D(const TVector2D ¢er, const TVector2D &extents, const float &xAngle) | NSMath::TBox2D | [inline, explicit] |
TBox2D(const TVector2D ¢er, const TVector2D &extents, const float &xSin, const float &xCos) | NSMath::TBox2D | [inline, explicit] |
ToBoxSpace(TVector2D &vec) const | NSMath::TBox2D | [inline] |
ToBoxSpace(float &x, float &y) const | NSMath::TBox2D | [inline] |
ToBoxSpaceGet(const TVector2D &vec) const | NSMath::TBox2D | [inline] |
ToBoxSpaceGet(const float &x, const float &y) const | NSMath::TBox2D | [inline] |
Translate(const TVector2D &vec) | NSMath::TBox2D | [inline] |
Translate(const float &x, const float &y) | NSMath::TBox2D | [inline] |
Width(void) const | NSMath::TBox2D | [inline] |
~TAllocInterfaceAlign16(void) | TAllocInterfaceAlign16 | [inline] |