NSMath::TBox Member List

This is the complete list of members for NSMath::TBox, including all inherited members.

AddPoint(const TVector3 &vec)NSMath::TBox [inline]
Compare(const TBox &box) const NSMath::TBox [inline]
Compare(const TBox &box, const float &delta) const NSMath::TBox [inline]
ComparePrecise(const TBox &box) const NSMath::TBox [inline]
DistanceSurface(const TVector3 &vec) const NSMath::TBox [inline]
DistanceSurfaceSquare(const TVector3 &vec) const NSMath::TBox [inline]
FromBoxSpace(TVector3 &vec) const NSMath::TBox [inline]
FromBoxSpace(float &x, float &y, float &z) const NSMath::TBox [inline]
FromBoxSpaceAsVector(TVector3 &vec) const NSMath::TBox [inline]
FromBoxSpaceAsVector(float &x, float &y, float &z) const NSMath::TBox [inline]
FromBoxSpaceAsVectorGet(const TVector3 &vec) const NSMath::TBox [inline]
FromBoxSpaceAsVectorGet(const float &x, const float &y, const float &z) const NSMath::TBox [inline]
FromBoxSpaceGet(const TVector3 &vec) const NSMath::TBox [inline]
FromBoxSpaceGet(const float &x, const float &y, const float &z) const NSMath::TBox [inline]
GetAxes(void) const NSMath::TBox [inline]
GetCenter(void) const NSMath::TBox [inline]
GetExtents(void) const NSMath::TBox [inline]
GetMaxX(void) const NSMath::TBox [inline]
GetMaxXYZ(TVector3 &max) const NSMath::TBox [inline]
GetMaxY(void) const NSMath::TBox [inline]
GetMaxZ(void) const NSMath::TBox [inline]
GetMinMaxXYZ(TVector3 &min, TVector3 &max) const NSMath::TBox [inline]
GetMinX(void) const NSMath::TBox [inline]
GetMinXYZ(TVector3 &min) const NSMath::TBox [inline]
GetMinY(void) const NSMath::TBox [inline]
GetMinZ(void) const NSMath::TBox [inline]
GetPlaneBack(void) const NSMath::TBox [inline]
GetPlaneBack(TPlane &res) const NSMath::TBox [inline]
GetPlaneBottom(void) const NSMath::TBox [inline]
GetPlaneBottom(TPlane &res) const NSMath::TBox [inline]
GetPlaneFront(void) const NSMath::TBox [inline]
GetPlaneFront(TPlane &res) const NSMath::TBox [inline]
GetPlaneLeft(void) const NSMath::TBox [inline]
GetPlaneLeft(TPlane &res) const NSMath::TBox [inline]
GetPlaneRight(void) const NSMath::TBox [inline]
GetPlaneRight(TPlane &res) const NSMath::TBox [inline]
GetPlaneTop(void) const NSMath::TBox [inline]
GetPlaneTop(TPlane &res) const NSMath::TBox [inline]
GetPointsAll(TVector3 points[8]) const NSMath::TBox [inline]
GetPointsAllLocalSpace(TVector3 points[8]) const NSMath::TBox [inline]
GetPointsAllLocalSpaceRelativeTo(TVector3 points[8], const TVector3 &origin) const NSMath::TBox [inline]
GetPointsAllRelativeTo(TVector3 points[8], const TVector3 &origin) const NSMath::TBox [inline]
Height(void) const NSMath::TBox [inline]
IsInside(const TVector3 &vec) const NSMath::TBox [inline]
IsInside(const TBox &box) const NSMath::TBox [inline]
IsInside(const TAABBox &aabb) const NSMath::TBox
IsInside(const TSphere &sphere) const NSMath::TBox
IsIntersect(const TLineSegment &seg) const NSMath::TBox
IsIntersect(const TVector3 &start, const TVector3 &end) const NSMath::TBox
IsIntersect(const TRay &ray) const NSMath::TBox
IsIntersect(const TLine &line) const NSMath::TBox
IsIntersect(const TPlane &plane) const NSMath::TBox [inline]
IsIntersect(const TSphere &sphere) const NSMath::TBox
IsIntersect(const TAABBox &aabb) const NSMath::TBox
IsIntersect(const TBox &box) const NSMath::TBox
Length(void) const NSMath::TBox [inline]
MoveTo(const TVector3 &vec)NSMath::TBox [inline]
MoveTo(const float &x, const float &y, const float &z)NSMath::TBox [inline]
operator delete(void *ptr)TAllocInterfaceAlign16 [inline]
operator delete[](void *ptr)TAllocInterfaceAlign16 [inline]
operator new(size_t size)TAllocInterfaceAlign16 [inline]
operator new[](size_t size)TAllocInterfaceAlign16 [inline]
operator!=(const TBox &box) const NSMath::TBox [inline]
operator+=(const TVector3 &vec)NSMath::TBox [inline]
operator-=(const TVector3 &vec)NSMath::TBox [inline]
operator=(const TBox &box)NSMath::TBox [inline]
operator==(const TBox &box) const NSMath::TBox [inline]
ProjectExtentsToAxis(const TVector3 &axisDir) const NSMath::TBox [inline]
ProjectExtentsToX(void) const NSMath::TBox [inline]
ProjectExtentsToY(void) const NSMath::TBox [inline]
ProjectExtentsToZ(void) const NSMath::TBox [inline]
ProjectToAxis(const TVector3 &axisDir, float &timeMin, float &timeMax) const NSMath::TBox [inline]
ProjectToLine(const TLine &line, float &timeMin, float &timeMax) const NSMath::TBox [inline]
ProjectToLineSegment(const TLineSegment &seg, float &timeMin, float &timeMax) const NSMath::TBox [inline]
ProjectToLineSegmentNormalized(const TLineSegment &seg, float &timeMin, float &timeMax) const NSMath::TBox [inline]
ProjectToRay(const TRay &ray, float &timeMin, float &timeMax) const NSMath::TBox [inline]
Radius(void) const NSMath::TBox [inline]
RadiusInner(void) const NSMath::TBox [inline]
RadiusInnerSquare(void) const NSMath::TBox [inline]
RadiusSquare(void) const NSMath::TBox [inline]
RotateAroundOrigin(const TMatrix3 &rotate)NSMath::TBox [inline]
RotateAroundOrigin(const TQuaternion &rotate)NSMath::TBox [inline]
RotateAroundPoint(const TMatrix3 &rotate, const TVector3 &origin)NSMath::TBox [inline]
RotateAroundPoint(const TQuaternion &rotate, const TVector3 &origin)NSMath::TBox [inline]
RotateAroundX(const float &angle)NSMath::TBox [inline]
RotateAroundXSinCos(const float &tsin, const float &tcos)NSMath::TBox [inline]
RotateAroundY(const float &angle)NSMath::TBox [inline]
RotateAroundYSinCos(const float &tsin, const float &tcos)NSMath::TBox [inline]
RotateAroundZ(const float &angle)NSMath::TBox [inline]
RotateAroundZSinCos(const float &tsin, const float &tcos)NSMath::TBox [inline]
ScaleFromCenter(const float &scale)NSMath::TBox [inline]
Set(const TBox &box)NSMath::TBox [inline]
SetFromPoints(const TVector3 *points, const DWORD &count)NSMath::TBox [inline]
Surface(void) const NSMath::TBox [inline]
TAllocInterfaceAlign16(void)TAllocInterfaceAlign16 [inline]
TBox(void)NSMath::TBox [inline]
TBox(const TBox &box)NSMath::TBox [inline]
TBox(const TAABBox &aabb)NSMath::TBox [explicit]
TBox(const TSphere &sphere)NSMath::TBox [explicit]
ToAABBox(void) const NSMath::TBox
ToBoxSpace(TVector3 &vec) const NSMath::TBox [inline]
ToBoxSpace(float &x, float &y, float &z) const NSMath::TBox [inline]
ToBoxSpaceAsVector(TVector3 &vec) const NSMath::TBox [inline]
ToBoxSpaceAsVector(float &x, float &y, float &z) const NSMath::TBox [inline]
ToBoxSpaceAsVectorGet(const TVector3 &vec) const NSMath::TBox [inline]
ToBoxSpaceAsVectorGet(const float &x, const float &y, const float &z) const NSMath::TBox [inline]
ToBoxSpaceGet(const TVector3 &vec) const NSMath::TBox [inline]
ToBoxSpaceGet(const float &x, const float &y, const float &z) const NSMath::TBox [inline]
ToSphere(void) const NSMath::TBox
Translate(const TVector3 &vec)NSMath::TBox [inline]
Translate(const float &x, const float &y, const float &z)NSMath::TBox [inline]
Volume(void) const NSMath::TBox [inline]
Width(void) const NSMath::TBox [inline]
~TAllocInterfaceAlign16(void)TAllocInterfaceAlign16 [inline]


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