AddPoint(const TVector3 &vec) | NSMath::TBox | [inline] |
Compare(const TBox &box) const | NSMath::TBox | [inline] |
Compare(const TBox &box, const float &delta) const | NSMath::TBox | [inline] |
ComparePrecise(const TBox &box) const | NSMath::TBox | [inline] |
DistanceSurface(const TVector3 &vec) const | NSMath::TBox | [inline] |
DistanceSurfaceSquare(const TVector3 &vec) const | NSMath::TBox | [inline] |
FromBoxSpace(TVector3 &vec) const | NSMath::TBox | [inline] |
FromBoxSpace(float &x, float &y, float &z) const | NSMath::TBox | [inline] |
FromBoxSpaceAsVector(TVector3 &vec) const | NSMath::TBox | [inline] |
FromBoxSpaceAsVector(float &x, float &y, float &z) const | NSMath::TBox | [inline] |
FromBoxSpaceAsVectorGet(const TVector3 &vec) const | NSMath::TBox | [inline] |
FromBoxSpaceAsVectorGet(const float &x, const float &y, const float &z) const | NSMath::TBox | [inline] |
FromBoxSpaceGet(const TVector3 &vec) const | NSMath::TBox | [inline] |
FromBoxSpaceGet(const float &x, const float &y, const float &z) const | NSMath::TBox | [inline] |
GetAxes(void) const | NSMath::TBox | [inline] |
GetCenter(void) const | NSMath::TBox | [inline] |
GetExtents(void) const | NSMath::TBox | [inline] |
GetMaxX(void) const | NSMath::TBox | [inline] |
GetMaxXYZ(TVector3 &max) const | NSMath::TBox | [inline] |
GetMaxY(void) const | NSMath::TBox | [inline] |
GetMaxZ(void) const | NSMath::TBox | [inline] |
GetMinMaxXYZ(TVector3 &min, TVector3 &max) const | NSMath::TBox | [inline] |
GetMinX(void) const | NSMath::TBox | [inline] |
GetMinXYZ(TVector3 &min) const | NSMath::TBox | [inline] |
GetMinY(void) const | NSMath::TBox | [inline] |
GetMinZ(void) const | NSMath::TBox | [inline] |
GetPlaneBack(void) const | NSMath::TBox | [inline] |
GetPlaneBack(TPlane &res) const | NSMath::TBox | [inline] |
GetPlaneBottom(void) const | NSMath::TBox | [inline] |
GetPlaneBottom(TPlane &res) const | NSMath::TBox | [inline] |
GetPlaneFront(void) const | NSMath::TBox | [inline] |
GetPlaneFront(TPlane &res) const | NSMath::TBox | [inline] |
GetPlaneLeft(void) const | NSMath::TBox | [inline] |
GetPlaneLeft(TPlane &res) const | NSMath::TBox | [inline] |
GetPlaneRight(void) const | NSMath::TBox | [inline] |
GetPlaneRight(TPlane &res) const | NSMath::TBox | [inline] |
GetPlaneTop(void) const | NSMath::TBox | [inline] |
GetPlaneTop(TPlane &res) const | NSMath::TBox | [inline] |
GetPointsAll(TVector3 points[8]) const | NSMath::TBox | [inline] |
GetPointsAllLocalSpace(TVector3 points[8]) const | NSMath::TBox | [inline] |
GetPointsAllLocalSpaceRelativeTo(TVector3 points[8], const TVector3 &origin) const | NSMath::TBox | [inline] |
GetPointsAllRelativeTo(TVector3 points[8], const TVector3 &origin) const | NSMath::TBox | [inline] |
Height(void) const | NSMath::TBox | [inline] |
IsInside(const TVector3 &vec) const | NSMath::TBox | [inline] |
IsInside(const TBox &box) const | NSMath::TBox | [inline] |
IsInside(const TAABBox &aabb) const | NSMath::TBox | |
IsInside(const TSphere &sphere) const | NSMath::TBox | |
IsIntersect(const TLineSegment &seg) const | NSMath::TBox | |
IsIntersect(const TVector3 &start, const TVector3 &end) const | NSMath::TBox | |
IsIntersect(const TRay &ray) const | NSMath::TBox | |
IsIntersect(const TLine &line) const | NSMath::TBox | |
IsIntersect(const TPlane &plane) const | NSMath::TBox | [inline] |
IsIntersect(const TSphere &sphere) const | NSMath::TBox | |
IsIntersect(const TAABBox &aabb) const | NSMath::TBox | |
IsIntersect(const TBox &box) const | NSMath::TBox | |
Length(void) const | NSMath::TBox | [inline] |
MoveTo(const TVector3 &vec) | NSMath::TBox | [inline] |
MoveTo(const float &x, const float &y, const float &z) | NSMath::TBox | [inline] |
operator delete(void *ptr) | TAllocInterfaceAlign16 | [inline] |
operator delete[](void *ptr) | TAllocInterfaceAlign16 | [inline] |
operator new(size_t size) | TAllocInterfaceAlign16 | [inline] |
operator new[](size_t size) | TAllocInterfaceAlign16 | [inline] |
operator!=(const TBox &box) const | NSMath::TBox | [inline] |
operator+=(const TVector3 &vec) | NSMath::TBox | [inline] |
operator-=(const TVector3 &vec) | NSMath::TBox | [inline] |
operator=(const TBox &box) | NSMath::TBox | [inline] |
operator==(const TBox &box) const | NSMath::TBox | [inline] |
ProjectExtentsToAxis(const TVector3 &axisDir) const | NSMath::TBox | [inline] |
ProjectExtentsToX(void) const | NSMath::TBox | [inline] |
ProjectExtentsToY(void) const | NSMath::TBox | [inline] |
ProjectExtentsToZ(void) const | NSMath::TBox | [inline] |
ProjectToAxis(const TVector3 &axisDir, float &timeMin, float &timeMax) const | NSMath::TBox | [inline] |
ProjectToLine(const TLine &line, float &timeMin, float &timeMax) const | NSMath::TBox | [inline] |
ProjectToLineSegment(const TLineSegment &seg, float &timeMin, float &timeMax) const | NSMath::TBox | [inline] |
ProjectToLineSegmentNormalized(const TLineSegment &seg, float &timeMin, float &timeMax) const | NSMath::TBox | [inline] |
ProjectToRay(const TRay &ray, float &timeMin, float &timeMax) const | NSMath::TBox | [inline] |
Radius(void) const | NSMath::TBox | [inline] |
RadiusInner(void) const | NSMath::TBox | [inline] |
RadiusInnerSquare(void) const | NSMath::TBox | [inline] |
RadiusSquare(void) const | NSMath::TBox | [inline] |
RotateAroundOrigin(const TMatrix3 &rotate) | NSMath::TBox | [inline] |
RotateAroundOrigin(const TQuaternion &rotate) | NSMath::TBox | [inline] |
RotateAroundPoint(const TMatrix3 &rotate, const TVector3 &origin) | NSMath::TBox | [inline] |
RotateAroundPoint(const TQuaternion &rotate, const TVector3 &origin) | NSMath::TBox | [inline] |
RotateAroundX(const float &angle) | NSMath::TBox | [inline] |
RotateAroundXSinCos(const float &tsin, const float &tcos) | NSMath::TBox | [inline] |
RotateAroundY(const float &angle) | NSMath::TBox | [inline] |
RotateAroundYSinCos(const float &tsin, const float &tcos) | NSMath::TBox | [inline] |
RotateAroundZ(const float &angle) | NSMath::TBox | [inline] |
RotateAroundZSinCos(const float &tsin, const float &tcos) | NSMath::TBox | [inline] |
ScaleFromCenter(const float &scale) | NSMath::TBox | [inline] |
Set(const TBox &box) | NSMath::TBox | [inline] |
SetFromPoints(const TVector3 *points, const DWORD &count) | NSMath::TBox | [inline] |
Surface(void) const | NSMath::TBox | [inline] |
TAllocInterfaceAlign16(void) | TAllocInterfaceAlign16 | [inline] |
TBox(void) | NSMath::TBox | [inline] |
TBox(const TBox &box) | NSMath::TBox | [inline] |
TBox(const TAABBox &aabb) | NSMath::TBox | [explicit] |
TBox(const TSphere &sphere) | NSMath::TBox | [explicit] |
ToAABBox(void) const | NSMath::TBox | |
ToBoxSpace(TVector3 &vec) const | NSMath::TBox | [inline] |
ToBoxSpace(float &x, float &y, float &z) const | NSMath::TBox | [inline] |
ToBoxSpaceAsVector(TVector3 &vec) const | NSMath::TBox | [inline] |
ToBoxSpaceAsVector(float &x, float &y, float &z) const | NSMath::TBox | [inline] |
ToBoxSpaceAsVectorGet(const TVector3 &vec) const | NSMath::TBox | [inline] |
ToBoxSpaceAsVectorGet(const float &x, const float &y, const float &z) const | NSMath::TBox | [inline] |
ToBoxSpaceGet(const TVector3 &vec) const | NSMath::TBox | [inline] |
ToBoxSpaceGet(const float &x, const float &y, const float &z) const | NSMath::TBox | [inline] |
ToSphere(void) const | NSMath::TBox | |
Translate(const TVector3 &vec) | NSMath::TBox | [inline] |
Translate(const float &x, const float &y, const float &z) | NSMath::TBox | [inline] |
Volume(void) const | NSMath::TBox | [inline] |
Width(void) const | NSMath::TBox | [inline] |
~TAllocInterfaceAlign16(void) | TAllocInterfaceAlign16 | [inline] |