Publication Details
The Possibilities of Hardware Support for the Virtual Reality Systems Using the Internet Connections
hardware support, balanced traffic, distributed work.
The virtual reality systems are wide known in a large spectrum of applications. They are used in the game engines, CAD/CAM applications and others. There is a specific subclass that is using an Internet connection for sending the information. In such cases, the main aim is to minimize the throughput, because the typical connection is quite slow. If the data throughput cannot be minimized, then it must be balanced. There are special methods of data representation allowing such a balanced traffic. Hereupon the following hardware design and the work distribution between the virtual reality server and its terminals over the world must be concerned. The aim of the following work is to design a hardware support for such a balanced traffic and distributed work. The proposed designs are compared considering the traffic balance and the hardware demands.
@INPROCEEDINGS{FITPUB5627, author = "Michal Tom\v{s}\r{u} and Vladim\'{i}r Dr\'{a}bek", title = "The Possibilities of Hardware Support for the Virtual Reality Systems Using the Internet Connections", pages = "121--126", booktitle = "Proceedings of the 35th Spring International Conference MOSIS'01", year = 2001, location = "Ostrava, CZ", ISBN = "80-85988-57-7", language = "english", url = "https://www.fit.vut.cz/research/publication/5627" }