Publication Details
Cache-Based Parallel Particle Rendering Engine
TIŠNOVSKÝ Pavel, HEROUT Adam and ZEMČÍK Pavel. Cache-Based Parallel Particle Rendering Engine. ElectronicsLetters.com, vol. 2003, no. 1, p. 8. ISSN 1213-161X.
Czech title
Paralelní stroj pro zobrazování částicových systémů založený na mechanismech cache
Type
journal article
Language
english
Authors
Tišnovský Pavel, Ing. (DCGM FIT BUT)
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT)
Zemčík Pavel, prof. Dr. Ing. (DCGM FIT BUT)
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT)
Zemčík Pavel, prof. Dr. Ing. (DCGM FIT BUT)
Keywords
particle, surfel, particle renderer, particle rendering engine, Field Programmable Gate Array - FPGA, Content Addressable Memory - CAM, Digital Signal Processor - DSP, Programmable Switching Matrix - PSM, Configurable Logic Block - CLB, cache, spatial data locality
Abstract
Current hardware graphics rendering engines efficiently process huge amount of triangle data, but are not as suitable when operating on point-based scenes. This paper presents an architectural design for point-based rendering. We are using a previously developed hardware model featuring FPGA, DSP and CAM memory.
Published
2003
Pages
8
Journal
ElectronicsLetters.com, vol. 2003, no. 1, ISSN 1213-161X
Book
Electronics Letters
BibTeX
@ARTICLE{FITPUB7280, author = "Pavel Ti\v{s}novsk\'{y} and Adam Herout and Pavel Zem\v{c}\'{i}k", title = "Cache-Based Parallel Particle Rendering Engine", pages = 8, booktitle = "Electronics Letters", journal = "ElectronicsLetters.com", volume = 2003, number = 1, year = 2003, ISSN = "1213-161X", language = "english", url = "https://www.fit.vut.cz/research/publication/7280" }