Publication Details
High Fidelity Rendering of the Interior of an Egyptian Temple
Sundstedt Veronica (UBRIS)
secondary light source, window models, high fidelity graphics,
Three ways of describing the secondary light sources in Radiance are described in this paper. They are compared in order to find the most physically accurate way of lightening of the interior of historical sites.
The key factor in rendering of interior sceneries is how to treat the windows or other openings in the walls. The light, which is coming from these secondary light sources, may have significant impact on lighting conditions of interior sceneries and therefore it should be considered in rendering. Three window models, which can be used for rendering in Radiance, are described and compared in this paper. The aim is to find the most physically accurate way to reconstruct the lighting of the interior of an Egyptian temple or any other interior sceneries.
@INPROCEEDINGS{FITPUB7842, author = "Ivana Rudolfov\'{a} and Veronica Sundstedt", title = "High Fidelity Rendering of the Interior of an Egyptian Temple", pages = "9--16", booktitle = "Proceedings of the 8th Central European Seminar on Computer Graphics 2004", year = 2004, location = "Bratislava, SK", language = "english", url = "https://www.fit.vut.cz/research/publication/7842" }