Publication Details
Physically Based Real-Time Terrain Deformations: Extensions
Terrain Deformations, Terrain Dynamics, Simulation, Modeling
This paper describes a model which deals with physically based real-time terrain deformations. The problem of terrain
deformation modeling is wide, it includes the modeling of terrain purely "by hand", the terrain modeling by hand with help of some physical laws (e.g. modeling forces or material properties) and modeling deformations caused by external, mostly nature, forces. The presented method belongs to the last case. More specifically, in our work we designed, implemented and tested simple physically based model which simulates the terrain deformations caused mainly by moving objects on its surface and by explosions of bomb above the terrain. The results show that our proposal is suitable for its purpose and has potential to further extension and investigation.
@INPROCEEDINGS{FITPUB8648, author = "Radim Dvo\v{r}\'{a}k and Martin Drahansk\'{y}", title = "Physically Based Real-Time Terrain Deformations: Extensions", pages = "74--78", booktitle = "Proceedings of 18th International Conference on Computer Graphics and Vision", year = 2008, location = "Moscow, RU", publisher = "Lomonosov Moscow State University", ISBN = "978-5-9556-0112-0", language = "english", url = "https://www.fit.vut.cz/research/publication/8648" }