Publication Details
MoonGate: Modular real-time strategy engine for Xbox 360 and PC
KAJAN Rudolf and HEROUT Adam. MoonGate: Modular real-time strategy engine for Xbox 360 and PC. In: PROCEEDINGS OF THE IADIS INTERNATIONAL CONFERENCE GAME AND ENTERTAINMENT TECHNOLOGIES 2010. Freiburg, 2010, pp. 91-95. ISBN 978-972-8939-18-2.
English title
MoonGate: Modular real-time strategy engine for Xbox 360 and PC
Type
conference paper
Language
czech
Authors
Keywords
XNA; MoonGate; RTS; Xbox 360; .NET
Abstract
MoonGate is a real-time strategy engine based on replaceable components, thus serving as an easily customizable educational environment for studying a wide range of problems from several research areas. The implemented engine supports alongside the PC platform also Xbox 360 platform. MoonGate's main goal is to attract students, academics and indie game developers to develop and test algorithms used in real-time strategy games, by providing easily understandable and highly customizable educational environment, which incorporates best features of modern commercial games, visualization environments and game middleware.
Published
2010
Pages
91-95
Proceedings
PROCEEDINGS OF THE IADIS INTERNATIONAL CONFERENCE GAME AND ENTERTAINMENT TECHNOLOGIES 2010
Conference
IADIS International Conference Game and Entertainment Technologies 2010, Freiburg, DE
ISBN
978-972-8939-18-2
Place
Freiburg, DE
BibTeX
@INPROCEEDINGS{FITPUB9423, author = "Rudolf Kajan and Adam Herout", title = "MoonGate: Modular real-time strategy engine for Xbox 360 and PC", pages = "91--95", booktitle = "PROCEEDINGS OF THE IADIS INTERNATIONAL CONFERENCE GAME AND ENTERTAINMENT TECHNOLOGIES 2010", year = 2010, location = "Freiburg, DE", ISBN = "978-972-8939-18-2", language = "czech", url = "https://www.fit.vut.cz/research/publication/9423" }