Course details
Advanced Computer Graphics
Guarantor
Language of instruction
Czech
Completion
Examination
Time span
- 26 hrs lectures
- 26 hrs projects
Department
Study literature
- Moeller, T., Haines, E., Real-time Rendering, AK Peters, 1999, ISBN 1569911012
Fundamental literature
- Moeller, T., Haines, E., Real-time Rendering, AK Peters, 1999, ISBN 1569911012
- Sillion, F., Puech, C., Radiosity and Global Illumination, Morgan Kaufmann, 1994, ISBN:1558602771
- Ebert, D., S. et al., Texturing and Modelling: A Procedural Approach, Academic Press, 1998, ISBN 0-12-228760-6
- Thalmann, N., M., Thalmann, D., Interactive Computer Animation, Prentice Hall, 1996, ISBN 0-13-518309-X
- Články IEEE, ACM, Wikipedie
Syllabus of lectures
-
Introduction, limits of computer graphics (5.10.2007)
-
Large scenes, level of detail (12.10.2007)
-
Shaders (19.10.2007)
-
Optimized ray tracing (26.10.2007)
- Landscape rendering (2.11.2007 Přibyl)
-
Scenes with high dynamic range (Zemčík 9.11.2007)Animation of bone structures, "motion capture" (16.11.2007 Fědor, Illusion Softworks)
-
Haptic a stereoimaging (23.11.2007 Sochor, FI MU)
-
Virtual and augmented reality (Předpoklad 30.11.2007 Beran)
-
Design and structure for 3D rendering (7.12.2007 Herout)
- Holograms (14.12.2007)
-
Conclusion (21.12.2007)
Course inclusion in study plans