Course details
Human-Machine Interface
SCS Acad. year 2003/2004 Winter semester 6 credits
Communication between computers and humans, information throughput of the interfaces, different ways to implement the interfaces, user interfaces of the current operation systems, event controlled interfaces in detail, tools for user interface programming, traditional and component models of the interface, elements of the user interfaces.
Guarantor
Language of instruction
Completion
Time span
Department
Subject specific learning outcomes and competences
The principal skill that the students will learn in this course is the ability to design and implement user interfaces on personal computers. Students will also learn the theoretical principles and methods of user interface design.
Learning objectives
The goal of the subject is to teach students theoretical and practical knowledge for user interface design and programming
Study literature
- WWW strana Borland www.borland.com, vývojové prostředky C++ Builder, Delphi
- WWW Microsoft www.microsoft.com hesla Visual C++, Active X, Windows
Fundamental literature
- Preece, J.: Human-Computer Interaction, Addison-Wesley, Wokingham, UK, 1995, ISBN 0-201-62769-8
- Wodtke, M.: Mind Over Media, McGraw-Hill, New York, USA, 1993, ISBN 0-07-067633-X
- IEEE Multimedia, IEEE - série časopisů - různé články
Progress assessment
Mid-term test
Course inclusion in study plans
- Programme EI-BC-3, field VTB, 2nd year of study, Elective
- Programme EI-BC-3 (in English), field VTB, 2nd year of study, Elective
- Programme EI-MGR-3, field VTN, 2nd year of study, Elective
- Programme EI-MGR-5, field VTI, 2nd year of study, Elective
- Programme EI-MGR-5 (in English), field VTI, 2nd year of study, Elective