Thesis Details
Zobrazení virtuální grafiky a animací pro sportovní analýzu
The aim of this bachelor thesis is to create graphic tools used for the analysis of video recordings of sports events, especially football matches. The user can use the tools to highlight selected football players, which are further tracked and highlighted with three-dimensional objects rendered into video scene. Secondly, user can manually create pointed arrows representing player or football movement. Three-dimensional objects are created by perspective distortion corresponding with the scene taken by camera. The theoretical part focuses on the proper rendering of graphical objects into calibrated scene. The practical part focuses on implementation and visualization of mentioned tools by using OpenGL library.
virtual graphics, 3D graphics, augmented reality, OpenGL, animations, soccer analysis, computer vision, image processing
Honzík Jan M., prof. Ing., CSc. (DIFS FIT BUT), člen
Jaroš Jiří, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Orság Filip, Ing., Ph.D. (DITS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
@bachelorsthesis{FITBT23140, author = "Miloslav Daniel O\v{c}en\'{a}\v{s}", type = "Bachelor's thesis", title = "Zobrazen\'{i} virtu\'{a}ln\'{i} grafiky a animac\'{i} pro sportovn\'{i} anal\'{y}zu", school = "Brno University of Technology, Faculty of Information Technology", year = 2021, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/23140/" }