Graphics Projects 2012
Following projects have been developed at Brno University of Technology in academic year 2011/2012. Projects of other academic years are on the pages Inventor Projects 2005, Inventor Projects 2006, Graphics Projects 2007, Graphics Projects 2010, Graphics Projects 2011, Graphics Projects 2012, Graphics Projects 2013, Graphics Projects 2014, Graphics Projects 2021, Graphics Projects 2022.
The projects were supervised by Jan Pečiva (aka PCJohn, peciva fit.vutbr.cz).
Most of the projects are placed in public domain. See license information in the source files.
Contents
[hide]- 1 Computer game project focused on light effects
- 2 Collaborative Interaction among Users in Virtual 3D Scene
- 3 Graphics Scene Visualization Using OGRE Library
- 4 Raytracing of Virtual Graphics Scenes
- 5 OpenGL Performance Measurement Tool
- 6 Graphics Scene Visualization Using Shadow Maps
- 7 Level of Detail (LOD) Algorithms in OpenSceneGraph Library
Computer game project focused on light effects[edit]
What does it do:
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Authors:
Sources: src.zip (41KB) Binaries: bin.zip (72MB) Report: BP_xhupka00.pdf (1.9MB) |
Collaborative Interaction among Users in Virtual 3D Scene[edit]
What does it do:
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Authors:
Sources: Kimu-src.zip (108 KB) Binaries and Graphics: Kimu.rar (35 MB) SourceForge: link |
Graphics Scene Visualization Using OGRE Library[edit]
What does it do:
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Authors:
Sources: link (160 KB) Binaries and Data: link (55 MB) Video: link |
Raytracing of Virtual Graphics Scenes[edit]
What it does:
NOTE: if you don't already have OSG installed, unpack the OSG binaries into the bin directory |
Authors:
Sources: Source.zip (56KB) Binaries and models: bin.zip (24MB) OSG binaries: OSG_bin.zip (29MB) Report: DP_xrypak00.pdf (4.3MB) |
OpenGL Performance Measurement Tool[edit]
What does it do:
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Authors:
Sources: Source.zip (10 MB) Binaries: Binaries.zip (21 MB) Report: BT Pavol Rehorčík.pdf (4 MB) |
Graphics Scene Visualization Using Shadow Maps[edit]
What does it do:
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Authors:
Sources: DemoApp.zip (27 MB) Binaries: Binaries.zip (5 MB) Report: BP Tomáš Plachý.pdf (8 MB) |
Level of Detail (LOD) Algorithms in OpenSceneGraph Library[edit]
What does it do:
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Authors:
Sources: src.zip (42KB) Binaries: bin.zip (23MB) Report: BP_xkouko00.pdf (2.5MB) |