Inventor Projects 2006
Following projects have been developed at Brno University of Technology in academic year 2005/2006. Projects of the various academic years are on the pages Inventor Projects 2005, Inventor Projects 2006, Graphics Projects 2007, Graphics Projects 2010, Graphics Projects 2011, Graphics Projects 2012, Graphics Projects 2013, Graphics Projects 2014, Graphics Projects 2021, Graphics Projects 2022.
The projects were supervised by Jan Pečiva (aka PCJohn, peciva fit.vutbr.cz).
Most of the projects are placed in public domain. See license information in the source files.
Contents
[hide]- 1 Tanky
- 2 Vývoj okenního systému ve WinAPI
- 3 ROAM
- 4 Virtual town generator
- 5 SoTerrain - Terrain visualisation library for Open Inventor
- 6 Whizzualizer - Tool for real-time video-mixing
- 7 BSP tree library
- 8 Space Base
- 9 Cloud
- 10 Distributed Cyclotron
- 11 Shadow Engine v0.6.2
- 12 Knihovna pro detekci kolizí
- 13 Simulator
- 14 OpalSim
- 15 Chunked-LOD
- 16 3ds2iv utility
- 17 Optimalizace zobrazení velmi rozsáhlých scén
Tanky[edit]
What does it do:
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Authors:
Sources: tanky-src.zip (~4.8MB) Binaries: tanky-bin-win32.zip (~4.8MB) Report: tanky.pdf (~800kB) |
Vývoj okenního systému ve WinAPI[edit]
What does it do:
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Authors:
Sources: SoWinAPI-src.zip (~12KB) Presentation:pres-src.zip (~514KB) Binaries: pres-bin.zip (~2.73MB) Report: SoWinAPI.pdf (~713KB) Technical documentation: index.html |
ROAM[edit]
What does it do:
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Authors:
Sources: ROAM-src.zip (~35KB) Binaries: ROAM-bin.zip (~2.024MB) Report: ROAM.pdf (~623KB) Presentation: ROAM.ppt (~863KB) |
Virtual town generator[edit]
What does it do:
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Authors:
Thanks:
License: public domain Sources: src.zip (~6.3M) Binaries: bin.zip (~16M) Report: doc.pdf (~6.4M) |
SoTerrain - Terrain visualisation library for Open Inventor[edit]
What does it do:
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Author:
Radek Bartoň License: Public Domain Homepage: http://blackhex.no-ip.org Sources: SoTerrainSources.tar.bz2 (~1.9MB) Example data: SoTerrainData.tar.bz2 (~12.5MB) Linux binaries: SoTerrainLinux.tar.bz2 (~2.2MB) Windows binaries: SoTerrainWindows.tar.bz2 (~3.8MB) Report: SoTerrain.pdf (~812KB) Technical documentation: SoTerrain 0.4 |
Whizzualizer - Tool for real-time video-mixing[edit]
Features:
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Author:
Tomáš Satinský License: GPL Sources(multiplatform): source.zip (~300KB) Binaries(windows): release.zip (~16MB) Report: dokumentace.pdf (~700KB) |
BSP tree library[edit]
Features:
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Author:
Mário Roženský License: Public Domain Sources: SoBSPsrc.zip (~13kB) Windows binaries: SoBSPbin.zip (~4.1MB) Report: SoBSP.pdf (~1.5MB) |
Space Base[edit]
Features:
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Author:
Tomáš Seiner License: Public Domain Sources: SpaceBase-src.zip (~2.47MB) Windows binaries: SpaceBase.zip (~5.19MB) Report: SpaceBase.pdf (~841kB) |
Cloud[edit]
Features:
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Author:
Vít Kučera License: Public Domain Sources: s_plane.zip (~19kB) Windows binaries: w_plane.zip (~2.7MB) Report: plane.pdf (~1.0MB) |
Distributed Cyclotron[edit]
Features:
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Author:
Milan Pindryč License: Public Domain Windows binaries and Sources: DCyclotron.zip (~2.7MB)
Report: dokumentace.pdf (~1.2MB) |
Shadow Engine v0.6.2[edit]
Features:
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Author:
Tomáš Burian License: Public Domain Sources: Library: ShadowEngine_062.zip (~33kB) Shadows demo application: ShadowsDemo-src.zip (~1.6MB) Shadows example: se_mini-src.zip (~40kB)
Shadows demo application: ShadowsDemo-bin.zip (~51kB) Shadows demo application with DLL: ShadowsDemo-bin-dll.zip (~20MB) Shadows example: se_mini-bin.zip (~44kB) API documentation: API_doc.zip (~1.7MB) view API doc Report: RealtimeShadowAlgorithms.pdf (~2.4MB) |
Knihovna pro detekci kolizí[edit]
This work provides results from collision between objects on the scene and their evaluation. In the year project were given algorithms, which were solved by using several functions from graphical library Open Inventor and physical figures and physical relations. Algorithms for collision detection, for solving the collision with explosion, simple and physical reflection are implemented in programme, which is the part of this work. |
Authors:
Sources: Source.zip (~21KB) Documentation:Documentation.pdf (~346KB) Binaries: Bin.zip (~2.9MB) Project: Project.zip (~2.8MB) |
Simulator[edit]
What does it do:
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Authors:
Sources: Simulator-src.zip (~9KB) Binaries: Simulator-bin.zip (~3.0MB) Report: Simulator.pdf (~758KB) |
OpalSim[edit]
What does it do:
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Authors:
License: public domain Sources: OpalSim-src.zip (~352KB) Binaries: OpalSim-bin.zip (~3.0MB) Report: OpalSim.pdf (~318KB) |
Chunked-LOD[edit]
What does it do:
Universal model:
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Authors:
Sources: chunkedLOD-src.zip (~45KB) Binaries: chunkedLOD-bin.zip (~2.4MB) Model: chunkedLOD-data.zip (~2.4MB) Report: chunkedLOD.pdf (~2.4MB) |
3ds2iv utility[edit]
What does it do:
Keywords: 3ds convertor analysis scale bug smooth groups hierarchy animation bump mapping view documentation |
Authors:
Thanks:
License: public domain Sources: 3ds2iv_src.zip Binaries: 3ds2iv_bin.zip Example models: example_models.zip Report&docs: 3ds2iv.pdf Last update: 2.6.2006 |
Optimalizace zobrazení velmi rozsáhlých scén[edit]
What does it do:
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Authors:
Thanks:
License: public domain Sources: aster-src.zip (~1.1MB) Binaries: aster-bin.zip (~25.8MB) Report: aster-report.pdf (~1.9MB) |