Graphics Projects 2021

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Following projects have been developed at Brno University of Technology in academic year 2020/2021. Projects of other academic years are on the pages Inventor Projects 2005, Inventor Projects 2006, Graphics Projects 2007, Graphics Projects 2010, Graphics Projects 2011, Graphics Projects 2012, Graphics Projects 2013, Graphics Projects 2014, Graphics Projects 2021, Graphics Projects 2022.

The projects were supervised by Jan Pečiva (aka PCJohn, peciva at.png fit.vutbr.cz).

Most of the projects are placed in public domain. See license information in the source files.

 

 

Collision detection in computer graphics[edit]

project.png  

What does it do:

  • Implements collision detection algorithms
  • Uses 3D simulation engine to show results
  • Focus is on polygons and primitives
 

Author:

  • Filip Stupka
    (xstupk05 at.png stud.fit.vutbr.cz)


License: GPL v3.0

Source: github.com

Report: xstupk05.pdf

Binaries: nextcloud.fit.vutbr.cz

3D web fighting game[edit]

Pagac game.png  

Summary:

  • Two-player game on one PC
  • Developed with Typescript , using Babylon.js framework
  • Customizable keyboard controls
  • Scene construction based on JSON input
 

Author:

  • Jakub Pagáč
    (xpagac06 at.png stud.fit.vutbr.cz)


Source: github.com

Online: Link

Report: PDF